WWE TAPMANIA
Role: Art Director and UI/UX | Sega
WWE wanted to reach a more casual mobile audience, so we partnered with them to create WWE TapMania. Working off the engine we developed for Politicats, we created a fast-paced yet accessible idle game designed to appeal to both longtime fans and new players. Blending WWE’s larger-than-life personalities with a playful art style and intuitive gameplay, the project successfully expanded the brand’s reach in the mobile space while staying true to its over-the-top entertainment roots.

Game Trailer

UI
Wireframes

Event Banners and Packs
