Pitches, Proposals and Mockups
Powerpuff Girls: Game of Phones
In less than a week we created a fully playable prototype built in Unity for this Powerpuff Girls RPG pitch. The demo had multiple environments, a branching narrative mechanic with various character outcomes, and a boss battle with Fuzzy Lumpkins. The team absolutely nailed it delivering a demo this polished and playable in such a short amount of time.
Solitaire Sweeps
I created these mockups for a casual game called Solitaire Sweeps, along with icons demonstrating the potential for a larger casual games portfolio.
Cereal Smash
At The Tap Lab, we were always discussing ideas that might become our next game. Cereal Smash was one that we constantly talked about, a match 3 game set in the world of Kellogs, Post, and General Mills. I loved the idea so much I created these mockups featuring everyone’s favorite Saturday morning breakfast food.
Arcade Boss
While we were wrapping up production on WWE Tap Mania, we had discussions with Sega about what our next collaboration might be. With the success of plot-based idle games like Hay Day, we thought a 16-bit idle game where you run a retro arcade would be a winner. Unfortunately the game never made it past these mockups I worked on with our art team.